Virtual Cars project

... or, "Why it's odd when people do for free what you do for a job."

I just read about Real Virtual Car, a group of guys took a wrecked (correct spelling, unlike the original Make posting) car and turned it into a driving simulator. They're using NASCAR racer, the Phidget interfaces, and some racing wheels. Very nice job.

However, we do the same thing, except probably for a *little* more money. :)

It's amazing how much video games fudge reality to make a game more 'fun' than 'real'. Of course, I myself wouldn't necessarily plop down $60 on a game to replay reality. Dammit, I want cool jumps, fast take off, and flipping collisions!

They also included a link to a free racing simulator, Racer. I'll have to compile this up and see how it runs.

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About the Author

Andrew Turner is an advocate of open standards and open data. He is actively involved in many organizations developing and supporting open standards, including OpenStreetMap, Open Geospatial Consortium, Open Web Foundation, OSGeo, and the World Wide Web Consortium. He co-founded CrisisCommons, a community of volunteers that, in coordination with government agencies and disaster response groups, build technology tools to help people in need during and after a crisis such as an earthquake, tsunami, tornado, hurricane, flood, or wildfire.