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<channel>
	<title>High Earth Orbit &#187; Space</title>
	<atom:link href="http://highearthorbit.com/category/engineering/space/feed/" rel="self" type="application/rss+xml" />
	<link>http://highearthorbit.com</link>
	<description>Transmitting ideas, observations, and images from 42,000 km.</description>
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		<title>Endeavor Shuttle Launch STS-134</title>
		<link>http://highearthorbit.com/endeavor-shuttle-launch-sts-134/</link>
		<comments>http://highearthorbit.com/endeavor-shuttle-launch-sts-134/#comments</comments>
		<pubDate>Fri, 29 Apr 2011 14:10:35 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/endeavor-shuttle-launch-sts-134/</guid>
		<description><![CDATA[I was fortunate enough to be selected to attend the #NASATweetup to see the last launch of Space Shuttle Endeavor &#8211; STS-134. Along with 150 other lucky selected people including even @dens, the Obamas, Gabi Giffords, Seth Green, Levar Burton and numerous inspiring astronauts we&#8217;ll be at the countdown clock with a front row seat [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://upload.wikimedia.org/wikipedia/commons/thumb/6/6a/STS-134_patch.png/201px-STS-134_patch.png" style="float:right; padding: 5px" alt="STS-134 Flight patch" />I was fortunate enough to be selected to attend the #NASATweetup to see the last launch of Space Shuttle Endeavor &#8211; <a href="http://en.wikipedia.org/wiki/STS-134" target="_new">STS-134</a>. Along with 150 other lucky selected people including even @dens, the Obamas, Gabi Giffords, Seth Green, Levar Burton and numerous inspiring astronauts we&#8217;ll be at the countdown clock with a front row seat the second to last launch of the entire shuttle program.</p>
<p>Endeavor is carrying the <a href="http://ams-02project.jsc.nasa.gov/" title="Alpha Magnetic Spectrometer" target="_new">Alpha Magnetic Spectrometer</a> to the <a href="http://www.nasa.gov/mission_pages/station/main/index.html" title="NASA - International Space Station" target="_new">International Space Station</a> that will perform some inspiring science on measuring dark matter radiation. There&#8217;s also a host of spiders, aggressive bacteria and other science experiments that will be run on the iSS. I&#8217;ll have more photos and stories up soon.</p>
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		<item>
		<title>GOCE &#8211; the hidden life of a satellite</title>
		<link>http://highearthorbit.com/goce-the-hidden-life-of-a-satellite/</link>
		<comments>http://highearthorbit.com/goce-the-hidden-life-of-a-satellite/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 14:10:46 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/goce-the-hidden-life-of-a-satellite/</guid>
		<description><![CDATA[A number of years ago I worked for Astrium Space, a member of the ESA and EADS developing models and simulations of spacecraft attitude sensing and dynamics. &#8220;Attitude&#8221; meaning the orientation: roll, pitch, yaw, rates, sensors, and control algorithms.
Specifically, I worked on a revolutionary new Drag-Free and Attitude Control Subsystem, DFACS, that performs autonomous determination [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://highearthorbit.com/wp-content/uploads/2009/04/goce-spacecraft.jpg"><img src="http://highearthorbit.com/wp-content/uploads/2009/04/goce-spacecraft-tm.jpg" width="300" height="212" alt="GOCE Spacecraft" style="float:right; padding-top:5px; padding-bottom:5px; padding-left:5px;" /></a>A number of years ago I worked for Astrium Space, a member of the ESA and EADS developing models and simulations of spacecraft attitude sensing and dynamics. &#8220;Attitude&#8221; meaning the orientation: roll, pitch, yaw, rates, sensors, and control algorithms.</p>
<p>Specifically, I worked on a revolutionary new Drag-Free and Attitude Control Subsystem, DFACS, that performs autonomous determination and control of the spacecraft&#8217;s attitude pointing, angular movements and linear and angular accelerations. You can download an <a href="http://sci.esa.int/science-e/www/object/doc.cfm?fobjectid=34286" title="">article describing the system</a> that was used for HYPER .</p>
<p>It was at this time, living and traveling extensively through Europe on short trips, constantly connected with a mobile phone, a cheap GPS receiver, and blogging and photo sharing that you could see the convergence and emergence of Where2.0. Fortunately the Wayback machine has my old blog <a href="http://web.archive.org/web/20030524181010/cheshirecat.aoe.vt.edu/blogs/archives/2002_07.html" title="Wayback Machine: An American Engineer in Germany">&#8220;An American Engineer in Germany&#8221;</a> recorded for posterity.</p>
<p>In addition, I was quite frustrated with the satellite industry. The politics and budgets that inexplicably cancel projects years, and millions of dollars/euros &#8211; or even when physics gives you a swift kick and dooms your satellite to a 30-minute flight before immediately de-orbiting. Not a rewarding way to end 10 years of hard work.</p>
<p>At Astrium, I was a member of the <a href="http://www.esa.int/esaLP/LPgoce.html" title="ESA - Living Planet Programme - GOCE">GOCE satellite</a> team. The goal of <abbr title="Gravity field and steady-state Ocean Circulation Explorer">GOCE</abbr>, Gravity field and steady-state Ocean Circulation Explorer, was to utilize a very <a href="http://www.esa.int/esaLP/ESAYEK1VMOC_LPgoce_0.html" title="ESA - Living Planet Programme - GOCE - ESA's gravity mission GOCE">high precision gradiometer</a> in order to measure the magnetic characteristics of the Earth. The benefit is a highly detailed gravitational model of the Earth&#8217;s geoide which can then inform ocean circulation and sea-level models, orbital predictions, space-time drag, and more. Since the force of gravity falls off at <strike>a cubic rate</strike> inverse square from the distance to the mass, GOCE must fly at a relatively very low altitude. It therefore uses continuous ion thrusters to compensate for atmospheric drag, and another reason the <abbr title="Drag-Free and Attitude Control Subsystem">DFACS</abbr> is so important.</p>
<p>About 6 months after leaving Astrium, I had been told that the project was shelved, and never wondered about it.</p>
<p>Then surprisingly, while at the UNGIWG workshop in Rome last February, a director of UNOSAT told me that GOCE was in fact completed and being boxed up for shipment to the launch site! Again I didn&#8217;t track it until a couple of weeks ago, twitter showed it&#8217;s power again and Astronautics pointed out that GOCE was launching!</p>
<p>On March 17, <a href="http://en.wikipedia.org/wiki/GOCE" title="Gravity Field and Steady-State Ocean Circulation Explorer - Wikipedia, the free encyclopedia">GOCE</a> launched from the Plesetsk Cosmodrome in Northern Russia. <a href="http://en.wikipedia.org/wiki/GOCE" title="Gravity Field and Steady-State Ocean Circulation Explorer - Wikipedia, the free encyclopedia">GOCE</a> is the first of ESA&#8217;s <a href="http://www.esa.int/esaLP/ASEWGWNW9SC_LPearthexp_0.html" title="ESA - Living Planet Programme - Earth Explorers - Earth Explorers">Core Missions of the Earth Explorer programme</a> &#8211; others including atmospheric dynamics, ice sheet thickness measurement, radiative balance, and ocean salinity.</p>
<p>
<a href="http://highearthorbit.com/wp-content/uploads/2009/04/gravitational-constituents-of-g.jpg"><img src="http://highearthorbit.com/wp-content/uploads/2009/04/gravitational-constituents-of-g-tm.jpg" width="450" height="93" alt="Gravitational Constituents of g" style="padding-top:5px; padding-bottom:5px; padding-left:5px;" /></a></p>
<p>So while the space industry can be quite frustrating, it is undeniably exciting to see something you helped build hurtling around the Earth at approximately 7,700 meters per second just 170 miles above us. GOCE is even using GPS to track its own position in space.</p>
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		<title>Happy Space Race Day!</title>
		<link>http://highearthorbit.com/happy-space-race-day/</link>
		<comments>http://highearthorbit.com/happy-space-race-day/#comments</comments>
		<pubDate>Thu, 04 Oct 2007 22:51:42 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/happy-space-race-day/</guid>
		<description><![CDATA[In deference to the title of this blog, my consulting company, and my profession &#8211; Happy Space Race Day! Today marks the 50th anniversary of the Sputnik launch &#8211; proving that we could achieve at least Low-Earth Orbit (and that it wasn&#8217;t full of scary space monsters)
Of course, besides very brief forays to nearby celestial [...]]]></description>
			<content:encoded><![CDATA[<p>In deference to the title of this blog, my consulting company, and my profession &#8211; Happy Space Race Day! Today marks the <a href="http://ap.google.com/article/ALeqM5jj1EL1p0CjbFMmLfcH2r3uBkNNPgD8S2J63O0" title="The Associated Press: Russia Marks Sputnik Launch Anniversary">50th anniversary of the Sputnik</a> launch &#8211; proving that we could achieve at least <a href="http://en.wikipedia.org/wiki/Low_Earth_orbit" title="Low Earth orbit - Wikipedia, the free encyclopedia">Low-Earth Orbit</a> (and that it wasn&#8217;t full of scary <a href="http://www.tohokingdom.com/web_pages/lost_projects/space_monsters.htm" title="Godzilla vs. the Space Monsters: Earth Defense Directive">space monsters</a>)</p>
<p>Of course, besides very brief forays to <a href="http://en.wikipedia.org/wiki/Moon" title="Moon - Wikipedia, the free encyclopedia">nearby</a> <a href="http://en.wikipedia.org/wiki/Mars" title="Mars - Wikipedia, the free encyclopedia">celestial</a> <a href="http://en.wikipedia.org/wiki/Space_missions" title="Space exploration - Wikipedia, the free encyclopedia">bodies</a> we have relegated ourselves to primary the same orbit we reached 50 years ago. </p>
<p>Here&#8217;s to hoping we have the vision and execution to go back to deeper space &#8211; both for knowledge and to spread ourselves into more than one basket. <img src='http://highearthorbit.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p class="tags">Tags: <a href="http://technorati.com/tag/space" title="See the Technorati tag page for 'space'." rel="tag">space</a>, <a href="http://technorati.com/tag/sputnik" title="See the Technorati tag page for 'sputnik'." rel="tag">sputnik</a>, <a href="http://technorati.com/tag/mars" title="See the Technorati tag page for 'mars'." rel="tag">mars</a>, <a href="http://technorati.com/tag/moon" title="See the Technorati tag page for 'moon'." rel="tag">moon</a>, <a href="http://technorati.com/tag/spaceexploration" title="See the Technorati tag page for 'spaceexploration'." rel="tag">spaceexploration</a>, <a href="http://technorati.com/tag/lowearthorbit" title="See the Technorati tag page for 'lowearthorbit'." rel="tag">lowearthorbit</a>, <a href="http://technorati.com/tag/" title="See the Technorati tag page for ''." rel="tag"></a></p>]]></content:encoded>
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		<title>NASA &amp; SL</title>
		<link>http://highearthorbit.com/nasa-sl/</link>
		<comments>http://highearthorbit.com/nasa-sl/#comments</comments>
		<pubDate>Wed, 22 Nov 2006 18:17:04 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/nasa-sl/</guid>
		<description><![CDATA[I&#8217;m a big fan of the acronyms NASA and SL and was really interested to read the article on NASA&#8217;s SecondLife Presentation of their work on Synthetic Worlds. (via Slashdot)
The details are fairly light, but it seems as though NASA is building a VR game on space exploration (remember Microsoft&#8217;s Space Simulator, or the free [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m a big fan of the acronyms NASA and SL and was really interested to read the article on <a href="http://www.knowprose.com/node/16725">NASA&#8217;s SecondLife Presentation</a> of their work on Synthetic Worlds. (via <a href="http://science.slashdot.org/article.pl?sid=06/11/22/1454247">Slashdot</a>)</p>
<p>The details are fairly light, but it seems as though NASA is building a VR game on space exploration (remember <a href="http://www.planetmic.com/orbit/spasim01.htm">Microsoft&#8217;s Space Simulator</a>, or the free and open-source <a href="http://orbit.medphys.ucl.ac.uk/orbit.html">Orbiter</a>?). I wonder why NASA is rebuilding their own engine rather then picking up and using existing simulators (like <a href="http://spacecraft.sf.net">Open-SESSAME</a>) on top of the Unreal graphics/physics engine. </p>
<p>I also wonder if, given their presentation venue in SL, if they are considering integration of their space simulator with SecondLife itself. Apparently right now it is possible in SL to have some sort of orbital platform. But imagine if they actually opened up Space Stations, or other planets/moons for exploration/colonization. </p>
<p class="tags">Tags: <a href="http://technorati.com/tag/nasa" title="See the Technorati tag page for 'nasa'." rel="tag">nasa</a>, <a href="http://technorati.com/tag/secondlife" title="See the Technorati tag page for 'secondlife'." rel="tag">secondlife</a>, <a href="http://technorati.com/tag/space" title="See the Technorati tag page for 'space'." rel="tag">space</a>, <a href="http://technorati.com/tag/simulation" title="See the Technorati tag page for 'simulation'." rel="tag">simulation</a>, <a href="http://technorati.com/tag/unreal" title="See the Technorati tag page for 'unreal'." rel="tag">unreal</a>, <a href="http://technorati.com/tag/virtualreality" title="See the Technorati tag page for 'virtualreality'." rel="tag">virtualreality</a></p>]]></content:encoded>
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		<title>Interplanetary Mapping</title>
		<link>http://highearthorbit.com/interplanetary-mapping/</link>
		<comments>http://highearthorbit.com/interplanetary-mapping/#comments</comments>
		<pubDate>Wed, 04 Oct 2006 13:12:40 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[GeoRSS]]></category>
		<category><![CDATA[Maps]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/interplanetary-mapping/</guid>
		<description><![CDATA[All the emerging standards for simple markup and syndication of location are Earth-centric (and sometimes just US/North American-centric). Granted, most people are probably only interested in locations that they can actually go to anytime soon. 
However, with the increasing number of interplanetary rovers, observations of moons, and perhaps future excursions, it is still useful to [...]]]></description>
			<content:encoded><![CDATA[<p>All the emerging standards for simple markup and syndication of location are Earth-centric (and sometimes just US/North American-centric). Granted, most people are probably only interested in locations that they can actually go to anytime soon. </p>
<p>However, with the increasing number of interplanetary rovers, observations of moons, and perhaps future excursions, it is still useful to define how to properly handle these other reference frames. <a href="http://microformats.org/wiki/luna" title="Microformats Wiki: Luna">Luna</a> and <a href="http://microformats.org/wiki/mars" title="Microformats Wiki: Mars">Mars</a> are two suggested Microformats that are starting the discussion on how one might mark locations on the two bodies. Additionally, the OGC is working now on determining standards for scientists and developers to publish and share data sources of planets, moons, asteroids, comets, &#8216;oh my&#8217;. </p>
<p>And why does the Earth have to be the only one with cool, &#8220;slippy maps&#8221;. I quickly put together a <a href="http://location.highearthorbit.com/space/mars.html" title="Mars Map" rel="me">map of Mars</a>. It uses the powerful <a href="http://openlayers.org" title="OpenLayers homepage">OpenLayers</a> Javascript mapping library to display the tiles from a <a href="http://onmars.jpl.nasa.gov/" title="NASA JPL OnMars Map">NASA WMS server</a>. </p>
<p><a href="http://location.highearthorbit.com/space/mars.html" title="Mars Map" rel="me"><img src="http://highearthorbit.com/wp-content/uploads/2006/10/marsmap.png" title="Mars Map thumbnail" alt="Mars Map screenshot"/></a><br />
To produce the locations for the map, I put up a <a href="http://location.highearthorbit.com/space/blog/" title="Space Blog" rel="me">Space Blog</a>, using WordPress and a slightly modified <a href="http://georss.org/geopress" title="GeoPress homepage on GeoRSS.org" rel="me">GeoPress</a> to publish Mars lander locations and landing dates. I altered the published Microformats produced by GeoPress to make the class &#8220;geo mars&#8221; as a suggested way to markup Mars coordinates. The published GeoRSS feeds from the Space Blog then produce the locations and layers automatically on the OpenLayers Mars Map. </p>
<h2>To Do: CRS and You</h2>
<p>So this is all very neat, and in the end, really easy to setup. However, this is just a demonstration and in no way should be construed as &#8220;the way to do it&#8221;. Specifically, there are these questions left unanswered:</p>
<ol>
<li>How to define the Microformat and GeoRSS for non-Earth (and non-WGS84) reference frames</li>
<li>How to define the Microformats and GeoRSS/Geonames location for non-Earth locations (like &#8220;Ares Vallis&#8221;)</li>
<li>More sources for interplanetary map servers</li>
<li>Ways to syndicate, and subscribe to, specific bodies</li>
<li>Support for publishing, consuming, and drawing lines &#8211; in order to plot out mission profiles</li>
<li>Support for publishing, consuming, and drawing areas &#8211; in order to plot out mission profiles, landing sites, and expected areas of &#8220;mission failures&#8221;</li>
</ol>
<p>I&#8217;m sure there are more issues, so please speak up. You know who you space geeks are.</p>
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		<title>Beautiful Sky</title>
		<link>http://highearthorbit.com/beautiful-sky/</link>
		<comments>http://highearthorbit.com/beautiful-sky/#comments</comments>
		<pubDate>Fri, 29 Sep 2006 18:29:49 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Environment]]></category>
		<category><![CDATA[Society]]></category>
		<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/beautiful-sky/</guid>
		<description><![CDATA[Andri Snaer talks about how last night, all the lights were turned off in INSERT_ADDRESS. Then a famous astronomer talked about the night sky over the radio for people to enjoy the natural beauty of the cosmos. 

I think this is a simply marvelous idea. I&#8217;ve been in several European cities when they&#8217;ve had &#8220;Car [...]]]></description>
			<content:encoded><![CDATA[<p>Andri Snaer talks about how <a href="http://simnet.is/andri/">last night, all the lights were turned off</a> in INSERT_ADDRESS. Then a famous astronomer talked about the night sky over the radio for people to enjoy the natural beauty of the cosmos. </p>
<p></p>
<p>I think this is a simply marvelous idea. I&#8217;ve been in several European cities when they&#8217;ve had &#8220;Car Free days&#8221;, most recently in Brussels during EuroOSCON. The idea is one day of the week that everyone will go car free, and enjoy the relative quiet and easy biking/strolling about town. </p>
<p>Overall, I am an <em>idealistic technocrat</em>. I really enjoy technology, gadgets, programming, etc. However, I also enjoy natural beauty and the environment as it is. I hope that towns here in the US start promoting these sorts of activities. I mean, what&#8217;s the worse that can happen, people actually think its a good idea and turn off their lights at night? <img src='http://highearthorbit.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>CSS &amp; JS Solar System</title>
		<link>http://highearthorbit.com/css-js-solar-system/</link>
		<comments>http://highearthorbit.com/css-js-solar-system/#comments</comments>
		<pubDate>Fri, 25 Aug 2006 20:44:08 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/css-js-solar-system/</guid>
		<description><![CDATA[For your Friday Enjoyment: CSS Solar System (is that CSS again as a recursive Acronym?)
This was done with the increasingly popular jQuery, an up-and-coming javascript framework/library. (via Dr. Nic)
Tags: css, javascript, jquery, ]]></description>
			<content:encoded><![CDATA[<p>For your Friday Enjoyment: <a href='http://www.willjessup.com/sandbox/jquery/solar_system/rotator.html' title='CSS Solar System'>CSS Solar System</a> (is that CSS again as a recursive Acronym?)</p>
<p>This was done with the increasingly popular <a href='http://www.visualjquery.com/' title='Visual JQuery homepage'>jQuery</a>, an up-and-coming javascript framework/library. (via <a href='http://drnicwilliams.com/2006/08/23/ajax-on-rails-prototype-vs-jquery/' title="Dr. Nic's Weblog">Dr. Nic</a>)</p>
<p class="tags">Tags: <a href="http://technorati.com/tag/css" title="See the Technorati tag page for 'css'." rel="tag">css</a>, <a href="http://technorati.com/tag/javascript" title="See the Technorati tag page for 'javascript'." rel="tag">javascript</a>, <a href="http://technorati.com/tag/jquery" title="See the Technorati tag page for 'jquery'." rel="tag">jquery</a>, <a href="http://technorati.com/tag/" title="See the Technorati tag page for ''." rel="tag"></a></p>]]></content:encoded>
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		<title>Losing old knowledge</title>
		<link>http://highearthorbit.com/losing-old-knowledge/</link>
		<comments>http://highearthorbit.com/losing-old-knowledge/#comments</comments>
		<pubDate>Wed, 16 Aug 2006 23:48:00 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/losing-old-knowledge/</guid>
		<description><![CDATA[This is both an interesting, and really tragic, story of how NASA engineers are learning from museum piecies (via Slashdot). I definitely think it is imperative that today&#8217;s engineers know how and why decisions were made in the past. Especially with something as monumental as flinging human beings almost 240,000 miles. 
However, what is really [...]]]></description>
			<content:encoded><![CDATA[<p>This is both an interesting, and really tragic, story of how <a href='http://www.breitbart.com/news/2006/08/14/D8JGGM9G1.html' title='NASA Borrows Ideas From Apollo Program'>NASA engineers are learning from museum piecies</a> (via <a href='http://science.slashdot.org/article.pl?sid=06/08/15/2210241&#038;from=rss'>Slashdot</a>). I definitely think it is imperative that today&#8217;s engineers know how and why decisions were made in the past. Especially with something as monumental as flinging human beings almost 240,000 miles. </p>
<p>However, what is really distressing is that today&#8217;s engineers have to learn at <em>museums</em>. There obviously wasn&#8217;t enough documentation, recording, and continuation between generations of engineers for NASA to capture that tremendous knowledge and experience. Instead of learning from their mentors, or reading manuals, workbooks, and photographs, they must resort to figuring out what works by inspecting the actual devices themselves.</p>
<p>Learning by inspection can be a very good learning experience. You are forced to make connections and gain insights on your own. However, it is also very easy to miss what is important.<br />
&#8220;Why did they use platinum wires but gold connectors?&#8221; (hypothetical question)<br />
&#8220;What <strong>didn&#8217;t</strong> work that we&#8217;re not seeing here?&#8221;</p>
<p>The same thing is happening with today&#8217;s nuclear missiles. The current missiles were designed to last 20-30 years. Yet they&#8217;re still online, with testing equipment that is severly outdated. Retired engineers are brought back, sat in a room for days with recording equipment and asked to tell their stories. Today&#8217;s engineers are now realizing that when they design something with an <em>expected lifetime</em> of 30 years, just imagine it may be 50-70 years before it&#8217;s actually replaced.</p>
<p>In essence, the Apollo program must be redone. Granted they now have the relics of the past (including some lingering engineers), and new technology, but they&#8217;re doing it with a more limited budget and less gusto from the general public. </p>
<p>I want us to go to the moon. It&#8217;s the only place in human history that we have traveled to, returned, and never gone back. Lets try and learn from our <a href='http://www.allheadlinenews.com/articles/7004534912' title='NASA Misplaces Historic Moon Landing Footage'>mistakes</a> and get this job done.</p>
<p class="tags">Tags: <a href="http://technorati.com/tag/space" title="See the Technorati tag page for 'space'." rel="tag">space</a>, <a href="http://technorati.com/tag/nasa" title="See the Technorati tag page for 'nasa'." rel="tag">nasa</a>, <a href="http://technorati.com/tag/exploration" title="See the Technorati tag page for 'exploration'." rel="tag">exploration</a>, <a href="http://technorati.com/tag/moon" title="See the Technorati tag page for 'moon'." rel="tag">moon</a>, <a href="http://technorati.com/tag/apollo" title="See the Technorati tag page for 'apollo'." rel="tag">apollo</a>, <a href="http://technorati.com/tag/" title="See the Technorati tag page for ''." rel="tag"></a></p>]]></content:encoded>
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		<title>Open-SESSAME at SMC-IT</title>
		<link>http://highearthorbit.com/open-sessame-at-smc-it/</link>
		<comments>http://highearthorbit.com/open-sessame-at-smc-it/#comments</comments>
		<pubDate>Wed, 19 Jul 2006 13:16:29 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/open-sessame-at-smc-it/</guid>
		<description><![CDATA[I have a poster at the Space Mission Challenges in IT conference hosted by NASA JPL. Unfortunately, I was unable to make it to the 4-day conference, despite it being an incredibly large number of amazing projects. 
In my place, Katie Betchold has done a great job getting my rather large 3&#8242;x4&#8242; poster out there, [...]]]></description>
			<content:encoded><![CDATA[<p>I have a poster at the <a href="http://smc-it.jpl.nasa.gov/" title="Space Mission Challenges Conference 2006 homepage">Space Mission Challenges in IT</a> conference hosted by NASA JPL. Unfortunately, I was unable to make it to the 4-day conference, despite it being an incredibly large number of amazing projects. </p>
<p>In my place, <a href="http://hoteldetective.org/" title="Katie Bechold LiveJournal: Hotel Detective" rel="collaboratesWith">Katie Betchold</a> has done a great job getting my rather large 3&#8242;x4&#8242; poster out there, hung up, and my in fact be presenting it today for the 2-minute poster precis. She is totally awesome!</p>
<p>If you don&#8217;t, in fact, find yourself in Pasadena, California at the conference, then you can <a href='http://highearthorbit.com/publications/OpenSessame_SMC_Poster.pdf' title="Open-SESSAME 3'x4' poster for SMC-IT" rel="me">virtually check out my poster</a> (1.8 MB pdf). The accompyaning paper should be in a future IEEE publication available at local newstands everywhere. </p>
<p>The title of the paper is: &#8220;The Development and Use of Open-source Spacecraft Simulation and Control Software for Education and Research&#8221;, and primarily covers the experiences of developing <a href="http://spacecraft.sf.net" title="Open-SESSAME Homepage" rel="me">Open-SESSAME</a> spacecraft modeling and simulation framework, its use at the <a href="http://www.sssl.aoe.vt.edu/" title="Space Systems Simulation Laboratory at Virginia Tech">Space Systems Simulation Laboratory at Virginia Tech</a>, and by various researchers around the world. </p>
<p><a href='http://highearthorbit.com/publications/OpenSessame_SMC_Poster.pdf' title="Open-SESSAME 3'x4' poster for SMC-IT" rel="me"><img src="http://highearthorbit.com/wp-images/OpenSessame_SMC_Poster.png" alt="Open-SESSAME 3'x4' poster for SMC-IT" hspace="5px" vspace="5px"/></a> </p>
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		<title>HR6416 knows of my arrival</title>
		<link>http://highearthorbit.com/hr6416-knows-of-my-arrival/</link>
		<comments>http://highearthorbit.com/hr6416-knows-of-my-arrival/#comments</comments>
		<pubDate>Mon, 08 May 2006 13:53:23 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Space]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/hr6416-knows-of-my-arrival/</guid>
		<description><![CDATA[Just in case you didn&#8217;t know, 4 days ago from this very day, star HR6416 became aware of my existence as my space-time lightcone intercepted it. Lightcone is a neat little site which produces an RSS feed of the stars that intersect your time-existence lightcone as they happen. (via BoingBoing)
And I&#8217;m already gettin&#8217; out my [...]]]></description>
			<content:encoded><![CDATA[<p>Just in case you didn&#8217;t know, 4 days ago from this very day, star HR6416 became aware of my existence as my space-time lightcone intercepted it. <a href='http://interconnected.org/home/more/lightcone/'>Lightcone</a> is a neat little site which produces an RSS feed of the stars that intersect your time-existence lightcone as they happen. (via <a href='http://feeds.feedburner.com/boingboing/iBag?m=1221'>BoingBoing</a>)</p>
<p>And I&#8217;m already gettin&#8217; out my party hat for HR1614 which becomes aware of my birth in just 4 short weeks!</p>
<h2>HR6416 Stats</h2>
<table>
<tr>
<td>Catalog Name</td>
<td>Equatorial Coordinates</td>
<td>Galactic Coordinates</td>
<td>Classification</td>
<td>Visual Mag </td>
<td>Abs Mag  </td>
<td>Prllx</td>
<td>Dist </td>
</tr>
<tr>
<td>HR6416</td>
<td>RA: 17 19.1, Dec: -46 38</td>
<td>l°: 342.3,    b°:-5.3  </td>
<td>G8V+M0V</td>
<td>5.47</td>
<td>5.75</td>
<td>113.81</td>
<td>28.66</td>
</tr>
</table>
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		<title>Feedback on current Open-Source space simulation?</title>
		<link>http://highearthorbit.com/feedback-on-current-open-source-space-simulation/</link>
		<comments>http://highearthorbit.com/feedback-on-current-open-source-space-simulation/#comments</comments>
		<pubDate>Fri, 17 Mar 2006 12:43:15 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/feedback-on-current-open-source-space-simulation/</guid>
		<description><![CDATA[My paper, titled &#8220;The Development and Use of Open Source Spacecraft Simulation and Control Software for Education and Research&#8221; has been accepted to the Space Mission Challenges for Information Technology to be presented in at NASA JPL in Pasedena, California this coming July.
It primarily will present the original development as well as current users &#038; [...]]]></description>
			<content:encoded><![CDATA[<p>My paper, titled &#8220;The Development and Use of Open Source Spacecraft Simulation and Control Software for Education and Research&#8221; has been accepted to the <a href='http://smc-it.jpl.nasa.gov/'>Space Mission Challenges for Information Technology</a> to be presented in at NASA JPL in Pasedena, California this coming July.</p>
<p>It primarily will present the original development as well as current users &#038; users of the <a href='http://spacecraft.sf.net'>Open-SESSAME Framework</a> (Open-Source Spacecraft Simulation And Modeling Environment).</p>
<p>I know there are some space-geeks that check out the blog, I&#8217;d like to ask for any comments or feedback you have on the use of open-source software in spacecraft research, simulation, education, operations, and/or analysis. Software packages, experiences, desired features/functionality in software and even open-source hardware. </p>
<p>You can either leave a comment on the site, or email me at <a href='mailto:simulation@highearthorbit.com'>simulation@highearthorbit.com</a>.</p>
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		<title>Pluto calling: why don&#8217;t you stop by for a visit?</title>
		<link>http://highearthorbit.com/pluto-calling-why-dont-you-stop-by-for-a-visit/</link>
		<comments>http://highearthorbit.com/pluto-calling-why-dont-you-stop-by-for-a-visit/#comments</comments>
		<pubDate>Tue, 17 Jan 2006 14:12:00 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/pluto-calling-why-dont-you-stop-by-for-a-visit/</guid>
		<description><![CDATA[Today the New Horizons spacecraft launches for it&#8217;s 9 year cruise through the solar system to Pluto, the only planet in our Solar System to have not yet been visited by Earth spacecraft. It then spins its way out to the Kuiper belt.
 &#8211; via hotel detective

Check out the launch timeline which occurs today at [...]]]></description>
			<content:encoded><![CDATA[<p>Today the <a href='http://pluto.jhuapl.edu/'>New Horizons</a> spacecraft launches for it&#8217;s 9 year cruise through the solar system to <a href='http://en.wikipedia.org/wiki/Pluto'>Pluto</a>, the only <a href='http://en.wikipedia.org/wiki/Pluto#The_Pluto_debate'>planet</a> in our Solar System to have not yet been visited by Earth spacecraft. It then spins its way out to the <a href='http://en.wikipedia.org/wiki/Kuiper_belt'>Kuiper belt</a>.<br />
 &#8211; via <a href='http://hoteldetective.org/'>hotel detective</a></p>
<p><img src='http://highearthorbit.com/wp-images/NewHorizons_banner.jpg' alt='New Horizons spacecraft banner' align='center' hspace='10px' vspace='10px'/></p>
<p>Check out the <a href='http://en.wikipedia.org/wiki/New_Horizons#Launch_timeline'>launch timeline</a> which occurs <b>today</b> at 1:24pm EST (18:24 GMT). There is a <a href='http://pluto.jhuapl.edu/gallery/webcam.php'>webcam</a> to watch the excitement. Just don&#8217;t stand too close, <em>that thars plootoneeum in thar</em>. And in case you didn&#8217;t know, the spacecraft is spending precious mass to carry along a couple of items: 430,000 names (submitted via the website), a piece of Scaled Composites SpaceShipOne, and an American flag among other mementos. </p>
<p><a href='http://en.wikipedia.org/wiki/New_Horizons'>New Horizons Wikipedia</a></p>
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		<title>State of Space simulation software</title>
		<link>http://highearthorbit.com/state-of-space-simulation-software/</link>
		<comments>http://highearthorbit.com/state-of-space-simulation-software/#comments</comments>
		<pubDate>Sun, 04 Dec 2005 21:23:35 +0000</pubDate>
		<dc:creator>Andrew</dc:creator>
				<category><![CDATA[Open-Source]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://highearthorbit.com/state-of-space-simulation-software/</guid>
		<description><![CDATA[If anyone has wondered why the site is called HighEarthOrbit, it is because of my long-years in training, and fascination with, all things space-related. In the past couple of years, I&#8217;ve found myself deeply entrenched in very computer-related things, stemming from my deep immersion in building a large, open-source spacecraft simulation framework for my master&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>If anyone has wondered why the site is called <em>HighEarthOrbit</em>, it is because of my long-years in training, and fascination with, all things space-related. In the past couple of years, I&#8217;ve found myself deeply entrenched in very computer-related things, stemming from my deep immersion in building a large, <a href='http://spacecraft.sf.net'>open-source spacecraft simulation framework</a> for my master&#8217;s thesis, as well as working at <a href='http://stk.com'>another space simulation company</a> for a short time. The result being I do dynamics and engineering at my <a href='http://simcreator.com'>day job</a>, but a lot of computer programming, web stuff in my spare time.</p>
<p>Well, I&#8217;ve been feeling the pull to go back to spacecraft simulation for my &#8220;fun time&#8221; activity (yes, I am a geek), so I&#8217;ve been reacquainting myself with the current state of space simulation software and toolkits. </p>
<ul>
<li><a href='http://opensource.arc.nasa.gov/'>NASA&#8217;s current open-source projects</a></li>
</ul>
<p>NASA apparently has large support now for open-source software, which makes great sense considering they are a government entity. <a href='http://learn.arc.nasa.gov/worldwind/'>World Wind</a> has gotten a lot of publicity as it is like an open-source, and very pretty, version of GoogleEarth. </p>
<p>Check out <a href='http://ww2d.csoft.net'>WW2D</a> for a truly cross-platform version of World Wind for those of you running a nice OS (such as Linux, Mac OS X)</p>
<ul>
<li><a href='http://ic.arc.nasa.gov/msf/'>Mission Simulation Facility</a>
</li>
</ul>
<p>MSF is a large scale simulation framework utilitizing <abbr title="High-Level Architecture">HLA</abbr> and various other packages run by NASA Ame&#8217;s. The dynamics engine employs <a href='http://ode.org/'>ODE</a> &#8211; the open-source dynamics engine as well as ROAMS. </p>
<ul>
<li><a href='http://flightlinux.gsfc.nasa.gov/'>Open-source linux operating system for onboard spacecraft use</a></li>
</ul>
<p>A set of tools, software, and resources for designed, scrapped, and flying spacecraft missions using Linux as their onboard operating system. LinuxJournal has an article, <a href='http://www.linuxjournal.com/article/7767'>Linux on a Small Satellite</a> by Christoper Huffine that gives a very good and in-depth description of experiences using Linux onboard. </p>
<ul>
<li><a href='http://www.hobbyspace.com/Simulators/index.html'>Hobby Space&#8217;s long list of simulator hardware &#038; software</a></li>
</ul>
<p>This set of pages has a <strong>huge</strong> list of software, hardware, resources, and more you may need if you want to build your own shuttle simulator or more. It includes links to most of the major games that have been space simulation and still ongoing ones. </p>
<h2>Blogs</h2>
<p>What would a modern set of references be without the requisite blogs:</p>
<ul>
<li><a href='http://flyingsinger.blogspot.com/'>Music of the Spheres</a></li>
<li><a href='http://djvader.blogspot.com/'> Fly me to the Moon</a></li>
</ul>
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